

Allows for code disassembly and editing.Includes a (very) simple room/level editor.An editor which lets you change (almost) every single value, including unknown ones.Properly handles all of the pointers in the file so that if you add/remove stuff, make things longer/shorter, move them around etc.Can read every single byte from the data file for lastest version of Undertale, Deltarune, and most other GameMaker: Studio games (GM:S 1.4 and GMS2 bytecode versions 13 to 17 are currently supported) for every platform and then recreate a byte-for-byte exact copy from the decoded data.Have questions? Want to talk? Join us on Discord! I heard you like digging deep into Undertale data so I made a tool just for you!
